I am currently 19 years old. I love working on default vehicle by Rockstar Games. I sometimes work on real life cars, but I don't like most of them because they usually don't look right in the game. I plan on working on mods for Grand Theft Auto V when the games comes out in April! I hope the modding is the same, because I don't really want to learn something new since I am learning a lot with Zmodeler and GTA IV.
I started modding the Grand Theft Auto game series by working on a couple textures pack for Grand Theft Auto: San Andreas. Then I moved on to my very first texture pack for Grand Theft Auto IV in 2013. I then worked on a couple more texture packs, then I wanted to work on models. I first learned how to add light bars onto vehicles, then I learned how to attach and detach parts, then I learned how to properly save your Zmodeler progress (.z3d file), then I learned how to UV map a vehicle (including the proper shaders) then just basic mapping and UV edits.
As of right now, I know how to convert vehicles from other vehicle types. There are still some things I am wanting to learn about.
Friends of mine: AlexNAFD: Good friend! I also (kinda) introduced him to his girlfriend xD! Converted some of the most sexiest fire trucks ever, Algonquin Hood: Teaching me/showing me where I can get the GTA V vehicle files! Works on Rockstar Games' models as well, Cromchen: My favorite Russian. Works on Rockstar Games' models as well, Doctor GTA: Features some of my mods in videos, good with PC specs, DLer: Makes some of the sexiest liveries for Rockstar Games' vehicles, Enro Gaming: Features my mods, General Puckett: Good friend, makes some of the most bad ass GTA IV firefighting videos! Officer Underwood: Played GTA V together once, kicked his ass. xD Works on Rockstar Games' models as well, PG1313: Helped with some helicopter mod issues. Now works on converting GTA V models to GTA IV, Thundersmacker: Makes some of the slickest mods for GTA IV, Yard1: Makes/edits some of the most awesome mods. Works on Rockstar Games' models as well,